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Childhood atopy and mental health: a prospective, longitudinal investigation

Findings are the first linking atopy (measured by both parent report and objective verification) with increased vulnerability to affective and anxiety problems

Nowhere to Go and Nothing to Do but Sit? Youth Screen Time and the Association With Access to Neighborhood Destinations

With not much to do in their neighborhood, youth may spend more time in the home engaged in screen-based activities

Influence of the day care, home and neighbourhood environment on young children's physical activity and health: protocol for the PLAYCE observational study

The PLAYCE study will empirically investigate the relative and cumulative influence of the day care, and home environment on preschoolers’ physical activity

Reactive aggression in young patients with ADHD—a critical role for small provocations

ADHD is one of the most commonly diagnosed disorders in child and adolescent psychiatry and is characterized by attentional deficits, hyperactivity, and impulsivity

Childhood Overweight and Obesity: Maternal and Family Factors

The need to target prevention and intervention efforts for childhood overweight and obesity towards families with overweight parents

Key findings from the second Australian Child and Adolescent Survey of Mental Health and Wellbeing

The prevalence of mental disorders in children and adolescents in Australia, and the severity and impact of those mental disorders

Methodology of Young Minds Matter: The second Australian Child and Adolescent Survey of Mental Health and Wellbeing

Aims, sample design, development of survey content, field procedures and final questionnaires of the Young Minds Matter study

CATALISE: A multinational and multidisciplinary Delphi consensus study. Identifying language impairments in children

Delayed or impaired language development is a common developmental concern, yet there is little agreement about the criteria used to identify and classify...

Cyber Agression

Information and communication technology has allowed individuals to engage in aggressive behavior on multiple distinct platforms with different capabilities